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30 Years of Street Fighter all in 12 games in the Street Fighter 30th Anniversary Collection!

Capcom just announced the 30th Anniversary Collection today during Capcom Cup 2017 at the Playstation Experience.

The 30th Anniversary Collection comes with 12 SF games. Relive the glory days on Ps4, XB1 and Nintendo Switch. Schedule to release May 2018.

Check out the trailer and let us know what you think in the comments!

The Soul still Burns with Soul Calibur VI Announcement Trailer!

Bandai Namco looks to be returning to an all time favorite series and they released a new trailer for it. Soul Calibur VI is the next one to be making it to homes of Xbox One, PS4 and PC at the Video Game Awards. The trailer  shows returning characters, Mitsurugi and Cassandra duking it out all the HD Next-gen glory.

Check out the trailer and let us know what you think in the comments!

Xbox One finally getting Wipeout game?

Publisher Iceberg Interactive is gearing up for a new frenetic anti-gravity racing game called Antigraviator and we can’t help to get a very Wipeout vibe from it. Antigraviator is slated for a simultaneous launch on PC, PlayStation® 4 and Xbox® One.

The game looks sleek and is a new take on the anti-gravity racing genre. Use traps, power-ups and boosts to overtake your opponents and dominate the track. With no speed limit holding you back, Antigraviator aims to deliver the fastest racing experience out there.

Watch Antigraviator teaser trailer showing early gameplay below and let us know your thoughts in the comments!

For mobile.

Avengers: Infinity War First Official Trailer

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It looks like Marvel has finally released the first trailer to the newest Avengers movie coming out next year. This is after months of an audience at the Disney’s special event D23 where they got their first teaser to the film. This one not only shows you the latest enemy threat, but the one they’ve always feared Thanos. Marvel looks to make this a huge film with nearly every Marvel character that has appeared in their new cinematic universe.

Check out the trailer above or below and let us know your comments and thoughts on it.

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Venom, Black Window, and the Winter Soldier join Marvel vs Capcom Infinite!

Capcom released the trailer for the next set of DLC characters for Marvel vs Capcom: Infinite. Venom, Black Window and Winter Soldier join the fray on December 5th, 2017. The cast makes sense as they want to involve more MCU (Marvel Cinematic Universe) characters as they can with movies like Black Panther and Avengers coming out next year but the fan favorite surprise has to be Venom as he has a slightly more realistic nightmare vibe to him and while his voice may seem annoying we’re getting used to the idea as regardless of tone it seems to be very well done. Everyone seems to be shaping up nicely but check out the trailer and let us know what you think in the comments.

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Our Project Scorpio Edition Xbox One X Unboxing

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Microsoft made sure they gave not only the console that people have been wanting but an edition they’d be proud to own. For those that don’t know the code name for the Xbox One X before it got its name was Project Scorpio and through fan responses Microsoft made an limited edition dubbed just that. Check out our unboxing to see everything inside.

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Final Fantasy XV joins the fight in Tekken 7!

Final Fantasy XV’s Noctis was announcded today by Namco Bandai as the 3rd DLC Guess Character for Tekken 7.

Noctis brings his whole arsenal of weapons, Royal Arms and skills from FFXV into the fight. Plus, a new stage will be added, the Highwind Gas Station! The stage is a faithfull replica. Plus cameos of the FF XV Squad: Gladious, Ignis, and Prompto, and Highwind staff Cid and Cindy and more! He’ll be available spring 2018 but for now Namco Bandai has put up the first trailer for the character.

Check it out and let us know what you think in the comments.

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Cuphead+ Exclusive Funko Pop Figure Review: The Good Kind of Punishment

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Cuphead is one of the most unique games to come out in a while. The game had so many interesting moments and it did not forgive us for taking a moment to soak in its visuals as it was a tough road but worth it! Check out our video review to see why Cuphead is one of the best games of the year.We also have a really special treat which we managed to get exclusively at New York Comic-con and that is the Cuphead Funko Pop Figures of the main characters. Check out our overview for the lowdown on these awesome figures and our review.

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Brawlhalla Review : Here Comes A New Challenger!

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There’s nothing like hanging out with some friends and playing games, and I’m pretty sure if you’re like me and my friends we all get a bit competitive and talk a lot of smack whenever one of us wins. Just like the feeling you get when you’re playing a fighting game like Smash Brothers and you’re the one standing on the 1st place podium while all the other characters are clapping for your character. You wanna get up and start taunting and dancing in front of them and claim that throne to brag. Brawlahalla is definitely one of those games. It’s pure, it’s fun and it’s simple.

The first time we started up Brawlhalla we were a little skeptical to see how this game would play. There wasn’t much, if any, tuturoial to teach you how to play the game. Then again they say that one of the best ways to learn something, is to just jump right in and get your feet wet. One nice thing that I noticed upon starting the game, was that the game would sync with the server to make sure files are up to date, and hopefully be used against possible cheaters. Before I really jump into the game, Brawlhalla needs a little background information. Brawlhalla’s motto for the game is “FREE TO PLAY. NO GIMMICKS. No Pay to Win. No Pay to Play. No hidden fees. No monthly costs. No pay walls. And it’s going to stay that way forever.”

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For a game that’s been created for an even playing field, it definitely caters to all types of fighters, or as they’ve been named Legends, since it is Brawlhalla, where only the mightiest Legends go to battle. Currently the roster of Legends, with the newly added Corsair Queen Sidra, is at 35 and there seems like there will be more available down the road. Having so many available Legends with so many different fighting styles, with up to 11 different weapon types, there are a ton of choices of play style, but I’m sure you’ll find a Legend that you’ll mesh with over all the others eventually after a little bit of time. Every Legend has a choice of two types of weapons. All players start bare knuckled, within a few seconds of scrambling and scrapping weapons will spawn around the arena. The eleven weapons consist of a long hammer, rocket lance, short sword, dual blasters, spear, katar, battle-axe, bow and energy arrow, gauntlets, scythe, and the newly added cannon.

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Brawlhalla isn’t new surprisingly, it’s been on the PC for almost 2 years but is newly released to the PS4. Unless you were a PC gamer and had time with it you’ll, definitely spend time on learning different techniques. A few favorite weapons of mine have been the battle-axe, sword, and gauntlets. To say that the weapons are situational items is pretty true. Each Legend’s combination of weapons gives the Legend personality. Bigger characters tend to be more brawler types and do more damage but are slower at attacking. While other characters that use weapons that have less damage, like the katar or bow and energy arrows, are faster at attacking. Planning and adapting seems like a smart add in for the game. While most arena fighting games have different types of item drops to give players advantage, Brawlhalla simplifies it with the two tier weapon system and four different gadgets that drop in the game. The four other gadgets that spawn are the spiked ball, bouncy bomb, mine, and the horn that summons a sidekick which drops off a weapon where it was blown, and does damage to whomever it runs into while flying through. Swapping, throwing, or losing weapons, (yes, you can get beat up so bad you drop things which is awesome!) will challenge other players to respond to what you do, and the combination of a way to attack are almost endless.

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Right off the back you’ll most likely compare it to Smash Brothers since it’s one of the most popular multiplayer based fighting games. Brawlhalla is pretty technical just like Smash Brothers is. Edge guards, dodges/blocks, anti-air, and rushdowns are just some of the things are very much incorporated into the game. By no means am I a fighting gamer expert, but Brawlhalla plays very much like Smash Brothers with subtle differences. Legends have specific special abilities with weapons equipped, while when they are bare fisted they perform a heavy/charged attack, depending on how long you hold the button for. There’s also no bare handed throw/grabbing mechanic unless the weapon you use offers it, along with no sustained guard/block. Instead of a having the bubble like you do in Smash Brothers, the block is a quick flash that blocks instantaenously, but the button cant be spammed and there is a brief cool down for the block. Which means that when fights happen, there’s a lot of footsies and planned attacks with a good amount of juggling. Hit boxes are pretty accurate. I mean what’s a fighting game without accurate hit detection? The window for missed attacks and punishment is huge, so saying “Get Good” is definitely the term to use.

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To sum everything up for Brawlhalla, I’d have to say it’s super fun. It’s a great way to get a few quick competitve games in and a great party game. There’s literally not that big of a learning curve to pick up and play, but to be awesome at it and climb the ranks… There’s a huge learning curve. Not to say that the game wont reward you. You earn coins through challenges, and when you play ranked games (when you’re good enough or not) you earn points to unlock different costumes, Legends, and other cosmetic items. The fighting in Brawlhalla seems very pure, meaning there’s not much to it. When you’re good enough you can enter into the Brawlhalla World Championship, with a prize pool of $100,000 this year it’ll be something to watch come November 3rd to the 5th. For Brawlhalla to be this competitive to have that large of a prize pool, I’m pretty sure this game will be around for a while. All in all, Brawlhalla is definitely a game worth picking up if you miss playing games like Smash Brothers but don’t have the Nintendo console to play it on. One great thing about it is that it’s online based, so no need to get extra controllers for friends, and no need to invite them over to play. Also check out our hands-on with the game we did a few weeks ago on this link or above Let’s Play by clicking here.

EA Brings EA Access – Netflix Style Subscription Service To Other Platforms.

EA has revealed that it plans to expand its subscription services – like Xbox One’s EA Access and PC’s Origin Access – to “other platforms”, although doesn’t specify exactly what they’d be.

CEO Andrew Wilson shared the success of the existing subscription services, before revealing its future plans:

“Our subscription services like EA Access and Origin Access are bringing more players from across our network to join in. Our subscription player base continues to grow. And you should expect us to continue driving this model to more platforms going forward.”

Wilson further explained the significance of the subscription model to EA:

“The one thing that’s often lost when we have this conversation is that unlike linear media, the subscription fee paid is not the total value of what a player might expend as they enjoy the games they play inside of subscription…”

” And so we believe long term, while it may take us some years to facilitate that at the kind of scale that we expect it to evolve to, in the same way that digital music and digital movies have evolved, the upside for the interactive entertainment industry is uncapped by virtue of the value of live services that are born inside of a subscription.”

The rise of the kinds of microtransactions that Wilson is talking about have been the subject of recent controversy around the issue, not least as EA shut down Visceral Games and pivoted its single player game to a live service model.

EA CFO Blake Jorgensen also mentioned existing services will likely be expanded as well :

“We’ve been doing a lot of work on Origin Access and EA Access. And as Andrew mentioned, you’ll most likely see those on other platforms. And you’ll most likely see additional content coming into those subscriptions and some exciting things to come there. But we believe that’s a very important way for more consumers to enjoy more games over time at a very reasonable price.”
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The Access services currently offer a “total access” of free-to-download EA games, discounts and early access for new titles for a monthly payment.

The subscription business model for gaming is slowy being accepted. Looking at it from a glass half full perspective, the revenue generated from the monthly model will be consistent for the publishers and developers. These resources, in theory, will enable developers and publisher to produce more content for a game well beyond the typical amount for DLC.

For example, Deus Ex: Mankind: Mankind Divided only has 3 story DLC for the title. If under the monthly perscription model, the monthly revenue could enable the publisher/developer to create more dlc content for Deus Ex: MD thus creating more value then 3 story DLC.

Let us know your thoughts in the comment section if you believe gaming subcriptions are the future.