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All Points Bulletin: Reloaded Closed Beta

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Were you disappointed by the closure of Realtime World’s APB: All Points Bulletin?  Well don’t be. Since the failure of the initial launch, the code and license to operate have been picked up by K2 Networks, under the portal of GamersFirst, a company based out of Irvine, California. They are currently reworking many features of the game, as well as changing the payment style from time access to free-to-play, with cash shop features. Don’t worry if you played the original with a premium account, they are in talks of how to handle that as well, with either compensation, or attempting to bring over some of your special customizations. The game has been renamed to All Points Bulletin: Reloaded, and is set to enter a closed beta phase soon, players who participate in the closed beta will be rewarded upon full release.

Those of you who have not yet heard of the game may be interested to give it a look as well. In the simplest of terms, it is Grand Theft Auto on a wide scale, and with highly customizable models. Your new age cops vs gangs, complete with positional voice chat, a music synchronization system, and a fairly vast city setting.


[source: apb-reloaded blog]

Update: Marvel vs Capcom 3: What We Know So Far

The roster keeps growing as we get closer and closer to the release date of Marvel vs Capcom 3. I’m sure we all need a little bit of a refresher in not just our fighting skills but also on all the information that’s been surrounding one of the most anticipated games of the year. So let’s break this down and make a cheat sheet for everyone.

  • Release date is February 13, 2011 for both Xbox 360 and Playstation 3
  • Character count so far is 32 Characters and growing, latest two characters added to the roster were Hsien-Ko and Sentinel
  • There will be new music, along with remixes from the all of the previous  Marvel vs. Capcom games
  • DLC will be available at release with Jill Valentine and Shuma Gorath being DLC only
  • Capcom created their own version of the Hulk
  • The Wolverine model is from Astonishing X-Men
  • There will be a actual story for the game
  • The Exchange button controls a variety of functions including simplified launch attacks, which set your opponent up for air combos, spike attacks that deliver fierce downward attacks which enable you to execute devastating ground combos, and character switching
  • MT Framework engine is going to be used for this game which is also in Resident Evil 5 and Lost Planet 2.
  • The Capcom staff that made the previous Marvel vs. Capcom’s are involved
  • The Special Edition will come with the two DLC characters, Exclusive comic and art book, exclusive Steelbook art, and 1-month subscription to Marvel digital comics for $69.99.

If that’s not enough information for you there’s still more. Just look below and you’ll find the most up to date roster and some screen shots of some game play, and trust me, the screen shots do not do any justice to how the game flows. In less than three weeks we’ll finally be able to get your hands on the game and experience it personally.

 

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Review: Breach

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Breach is the new release from Atomic Games. Some games that you may know from the company consist of the Close Combat franchise and Six Days in Fallujah which was unfortunately pulled before release. Atomic is also known to have designed military and law enforcement simulations, so it’s pretty safe to say that these guys know what they’re doing. The first time I heard about or seen anything about Breach I immediately thought, “Ok, this is going to be a Counterstrike clone.” I was right to a certain extent, then I started playing for about 5 minutes and thought that it was Counterstrike 2.0. As soon as I shot a rocket and saw the aftermath my mind completely changed, this is definitely not a Counterstrike 2.0… It’s something more.

Don’t expect any type of campaign or anything from Breach, because it’s strictly a multiplayer game. Breach was designed with a tournament type gameplay aspect in mind, hopefully Major League Gaming will notice and pick this up to add it into their games for competition. This game has a lot of competitive aspects from game modes like Escort, to tactics like breach and clear. Being a FPS you would think that hiding behind cover will protect you, but that’s where you’re wrong and this is where the FPS tables are turned. When running up to a corner, a boulder, or type of barrier you can press up against it and use it as cover. Once you initiate the cover, the camera zooms out from first person to third person and you’re tucked behind the barrier. Just because you have cover it doesn’t mean that you’re safe though. Breach throws in another element, destructible environment. Bullets and explosives have their own unique destructive strength. A M203 under barrel grenade launcher will be able to take out chunks of barriers while a RPG will completely obliterate it. The M4A1 rounds will be able to tear away at wooden structures, so picking away at rock cover, or someone inside a house is viable. One of my favorite things in the game is shooting out the support beams on a house and either collapsing the entire building on the enemy or dropping the floor from underneath them dropping them to their deaths since the game uses real physics.

Another great addition to the game is unlockables. There are two types of leveling systems, one for individual classes, and one overall. The overall leveling, enables perk and gadget unlocks throughout all of the classes. Each class has unlockable weapons but only if you level that specific class up. Another great addition is a special Recon class unlock, which is only available after you max out the Assault and Sniper classes. So you can definitely expect to get your time in on fire fights to complete your two classes to unlock the remainder Recon slot.

All the cover and destructible environment is great, gameplay on the other hand is missing one or two things. Hit boxes for characters are just a tad bit off. For instance, lining up a zoomed in sniper shot to the head and not getting any hit marker, while I aim just a bit higher above the head and fire a shot I’ll get a direct hit. Unfortunately the hit boxes aren’t limited to just bullets, the blast radius of the M203 and RPG’s can be deceiving as well. Multiple times while shooting a RPG or M203 at the feet of some of the players, it seemed as if they just bulldozed through the blast to end up killing me.

Level design and layout of each map comes pretty standard with a desert, canyon, snowy mountain, and mountain valley levels, but the great thing is that the design can change. Bridges that lead to higher ground or vital capture points can be demolished, and buildings providing a great sniping point can be turned into buildings with a sun roof. I think Atomic has taken a step towards the direction in where future first person shooters will eventually venture. A cover system, destructible environments, and real time physics mixed in with a multitude of weapons makes Breach a great game, although hit detection is lacking a bit it was some really good FPS action going on here. For a XBLA title and only being 1200 MS points ($15), Breach is well worth it, you don’t need to make a $60 FPS game to make it work and Breach is proof of that. .

Overall = 8.6

Crysis 2 Demo For PC

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Crysis pushed the limits of PC gaming in seeing how far computer graphics could be pushed. As of yet there is no Crysis 2 demo yet, but that doesn’t mean it’s not coming. In a recent tweet from @Crytek on Twitter states, “At this time, Crytek & EA are glad to confirm that we’ll be releasing a pre-launch Crysis 2 multiplayer demo on PC! Stay tuned for details.” Not much other information is given in the tweet but it brings up a lot of questions like is my computer going to be able to handle the graphics, and what will my computer need to play at maximum settings? As soon as we find out more on the demo and game we’ll keep you updated.


[Source @Crytek on Twitter]

PSP 2 Finally Announced … I Mean PSP NGP

So long rumor and speculation, hello official statement! Today marks the moment that Sony makes the PSP2 official .. umm I mean the PSP NGP (Next Generation Portable) as that is its code name. During a Japanese press conference they decided to let the cat out of the bag and all its specs point to it being a full on successor to the PSP.

With a real name and release date unknown they did go ahead and say they want it to be released by the end of 2011 holiday. They also have an incredible list of game companies actively working on games as we speak. Activision Inc., Capybara Games, Demiurge Studios, Epic Games Inc., Far Sight Studios, Frima, High Voltage Software, Kung Fu Factory, Paramount Digital Entertainment, PopCap Games, Powerhead Games, Trendy Entertainment, Ubisoft, Warner Bros. Interactive Entertainment, 2K Games, 2K Sports to name a few.

We will be keeping a close eye on this one as news will just keep flowing in. For now enjoy the full hardware media blow out gallery at the bottom of the post.

Here is a list of the specs

“Next Generation Portable Entertainment System” Hardware Specs

CPU: ARM Cortex-A9 core (4 core)

GPU: SGX543MP4+

External Dimensions: Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)

Screen: 5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED

Touchscreen: Multi-touch screen (capacitive type)

Rear touchpad: Multi-touch pad (capacitive type)

Cameras: Front camera; rear camera

Sound: Built-in stereo speakers; built-in microphone

Sensors: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer); three-axis electronic compass

Location: Built-in GPS; Wi-Fi location service support

Keys/Switches: PS button; power button; directional buttons (Up/Down/Right/Left); action buttons (Triangle, Circle, Cross, Square); shoulder buttons (Right/Left); right and left sticks; Start button; Select button; volume buttons (+/-)

Wireless communications: Mobile network connectivity (3G); IEEE 802.11b/g/n (n = 1×1) (Wi-Fi) (Infrastructure mode/Ad-hoc mode); Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)

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Silent Hill: Downpour Screens

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Here’s the first set of public screen shots of Silent Hill: Downpour, and from everything we’ve seen it’s damn creepy like it should be. Due out in the fall, Silent Hill: Downpour will be one horror game to be on the look out for.


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Updated: Final Fantasy XIII-2 in the Works! What Does This Mean?

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FFXIII-2 logo

It was originally reported back in 2009 that there would be a direct sequel to Square-Enix’s Final Fantasy XIII. It is slated for us Westerners for winter 2012 and Japan will see it winter 2011. But we are already seeing trailers, both in Japanese and in English. What could this mean?

In the trailer, we see a small recap of the last scene of the game before it trails off to what seems to be the future. Feathers everywhere, a crystal in the background, and a very stoic Lightning, donning what seems to be the armor of Odin. Then it ends, standing back to back with another mysterious warrior, quickly turning to one another clashing swords. It doesn’t look like Noctis as we already know what he looks like in the other game XIII – Versus. So, who is this guy? What does he have to do with Lightning? And what exactly is in that crystal?

Square promises a revamped battle system, a more intense storyline and focus on this new character.As we learn more, we’ll be sure to keep you posted!

Crysis 2 Mutiplayer Demo

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Oh how sweet it is to be an Xbox Gold member! Come next week Crysis 2 will have an exclusive Xbox multiplayer demo out on XBLM. The demo will consist of the map called, “Skyline” a demolished New York City engulfed in the battle. Game modes will include Team Deathmatch and a type of Domination mode where players must capture and protect alien pods. The full game, due on March 22, will offer six multiplayer modes, 12 maps, and a leveling system. Time to dust off that old nano suit and put it to good use.

Killzone 3 Multiplayer Open Beta

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The Killzone 3 multiplayer open beta, yes OPEN beta. We here at LvLone have gotten the chance to play the closed beta if you didn’t already know, if not you can read it here. This time around everyone gets to play, and best of all it’s stereoscopic 3D and Move supported, something that I wasn’t able to try out during the closed beta. So on February 2nd-14th the open beta will be free to play for all North American PS3’s. Sorry everyone else, you’re just gonna have to wait it out.

Get Xbox Live Gold Free!

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Have you gamers ever wanted to try out Xbox Live Gold but haven’t had the funds to do it? Well it’s quite alright, keep you money in your wallet because for three days only Xbox Live members will be able to try the gold membership for free from January 28th 12 p.m. EST to January 31st 12 p.m. EST. Just be sure you have enough batteries in your controller for the three days.

[Source: Major Nelson]