Hands on: BattleBlock Theater


On the show floor of PAX East one thing was prominent and that their were plenty of 2d side scrollers coming from indie or xbla/psn devs. These guys are not only familiar with this category but has ruled this space time and time again. The Behemoth were showing their 3rd game recently titled BattleBlock Theater and unlike previous entries such as Castle Crashers and Alien Hominid, this one takes a different approach. We got a chance to check it out for ourselves and see what this party style game is about.

From the start we customized our characters to play with and were able to change the head type, face, body and weapon for some really interesting looking players. Three game modes were shown and all were two vs two matches. The first one we played had us color blocks by touching them around the stage. Each team had a color and a few seconds in which we can steal the block they are changing. Once the block was a solid color they could no longer be change. Games were also timed and given two rounds and one tie breaker if needed. Essentially this game type is graffiti that can be seen in other games but the 2D approach worked well in this case.

The second was collecting gold coins from what seemed to have been a floating wale. The coins when grabbed would then float to your safe box that was floating around with your team, however if your opponents manage to kill you by stomping on your head or by attack then they can steal the coin in progress. Unlike the first stage this one had three pools of water which can also make you lose coins if fallen into.


Third game and were told was just added into PAX East was king of the hill with a twist. Each person had their own “flag” (was more like a ghost in them) and the object is to take one member of the opposing teams flag to start receiving points for each second they held onto it. One of each opposing teams flag can be held for you and your teammate but once you get killed your flag and theirs pops out of you putting them up for grabs.

The four player party style gameplay has just the right amount of flare to make it another hit. Although minimal instructions were given before each mode, it took mere moments to figure out what was going on. The unique style that has been used for Castle Crashers and Alien Hominid before it, is fluid as always. One of the best pick up and play games we’ve seen in awhile, for now no release date is known except that it will release in 2010, we’ll give you more news as it comes in.
[nggallery id=101]

Subscribe

Related articles

LVLONE’s 2026 Dads & Grads Tech Gift Guide

It’s that time of year again where we celebrate...

Resident Evil Code Veronica Remake Is Finally Real!

For years, Resident Evil fans have been asking the...

Star Wars Zero Company Could Give XCOM Fans a New Hope

For years, tactics fans have been waiting for something to hit...

iFi GO link 2 Max: A Pocket-Sized Upgrade for Anyone Who Takes Audio Seriously

iFi audio launches the GO link 2 Max at $85. Dual ESS Sabre DACs, 241mW output, DSD256 support, and S-Balanced tech in a USB-C dongle. Here is what you need to know.

MSI’s Computex 2026 PRO MAX Lineup Has a Quiet Pitch for Mac and Desktop Users

MSI’s Computex 2026 PRO MAX lineup covers a compact desktop, two AIOs, and a pair of QD-OLED monitors built specifically for Mac users with dual USB-C, KVM switching, and M-Mate App integration.
Remy Cuesta
Remy Cuesta
[Editor-in-Chief] Co-founder of LVLONE I work to bring you our readers a fun outlet to read tech and gaming news, reviews and experiences.

LEAVE A REPLY

Please enter your comment!
Please enter your name here