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Nostalgia Review

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Nostalgia was developed by Red Entertainment and Matrix Software for the DS, the latter company being the team behind Final Fantasy III, and IV for the DS. Having said that Nostalgia is very much similar to those games, if you are a fan of those titles then chances are you’ll really like Nostalgia, likewise if you didn’t care for either of those games then Nostalgia will have a tough time sparking any interests for you.
Nostalgia’s premise is a fairly original idea, unlike the vast majority of RPGs that take place in fictitious worlds this game actually takes place on Earth. The game will have you travel to almost every major city and region in the world such as London, Cairo, Tokyo, and New York. On top of this Nostalgia is set in a 19th century steampunk time period which also gives the game some originality, the steampunk genre is surprisingly underused in RPGs and its also simply good to see that it didn’t go down the typical route of being in medieval times, or a dystopian future. Unfortunately much of Nostalgia’s originality stops there, and once you play a few minutes into the game you realize that it’s very much a by-the-books RPG.

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To start on one of Nostalgia’s strengths it’s graphics are top notch, being developed by the same people that made Final Fantasy III, and IV will of course show in this title. The graphics push the DS very well, characters are nicely rendered and fairly detailed, their polygon bodies never come off as blocky and their animations are smooth. Environments are equally pleasing to look at, there is a wide variety of places you will explore in Nostalgia and all of them are unique in their own way. If you’ve played either Final Fantasy remake on the system you’ll know what to expect, Nostalgia has some of the most impressive technical visuals on the DS.
Audio in Nostalgia is adequate, the music always fits the mood the game is in, battles sound exciting while sea side towns are calming, appropriate tunes are played in each environment. Sound effects are pretty standard with sword slashes, gun shots, and magic attacks, nothing really new here. Nostalgia also doesn’t support any voice overs and even though this is almost expected on the DS it still would have been nice to at least have them for the cut scenes. Overall there isn’t much to complain about in the sound department, none of the music really stands out from the crowd of other RPGs but then again not every RPG could have the soundtrack of a Final Fantasy.
The story is pretty standard fair for the genre, you play as Eddie the son of one of the most famous adventurers in the world. When Eddie’s father one day mysteriously disappears it’s up to Eddie to go out and find him, of course along the way he’ll meet several people who want to join his party for reasons of their own. Add in some standard dialog and a few plot twists and you have the story, as an RPG the game’s story is supposed to be one of it’s strong points and for the most part Nostalgia fulfills this need and keeps the player interested in the story.

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Gameplay is where Nostalgia becomes a love it or hate it affair, if you’re a fan of RPGs then you’ll find plenty to like in Nostalgia however if you don’t really care about the genre then there isn’t much that this title will be able to do to convince you otherwise. To state it simply, Nostalgia is somewhat of a typical RPG. Just to clarify on this point if you’ve played any of the Final Fantasies or Dragon Quest games then you’ll know what to do right away in Nostalgia. The player explores a town, finds quests to do, goes into a dungeon and defeats the boss in that dungeon. Battles are turn-based with the ability to attack, defend, run and use a special skill. If all this sounds familiar then you already know what to expect from this game. One of the few things that does make Nostalgia different from other RPGs however is it’s heavy focus on airships. Right from the beginning you’re given access to an airship, and although the map is limited at first it eventually opens up and allows you to fly all across the blue planet. To further emphasis the air travel theme the game actually has airship battles which is a nice surprise, although the fights are still turn-based its still a nice little change from the typical on foot battles. Furthermore the airship is also upgradable so building up your transport becomes an important part of the game later on.
Overall Nostalgia is a great title, the graphics are top notch, sound is acceptable and it’s presentation is great. It’s good to see an RPG taking on a different premise by being set on Earth in the 19th century, the game is very much a steampunk game and for those who are a fan of that culture will be delighted. Nostalgia is a really good RPG by many means however this one fact keeps it from becoming a classic, it’s too much like every other Japanese RPG out there, if you were to take away the setting and airship battles you would be left with the foundation of what every single RPG is based off of. Ironically Nostalgia did leave me nostalgic, nostalgic for the RPGs I’ve played many years ago simply because its so similar to them. The game almost plays it “too safe” and hardly ever steps off the well worn path that countless RPGs before it have walked on. All of it culminates to one statement if you’re an RPG fan then Nostalgia is an excellent choice and recommended. If you aren’t a fan then I would find it difficult to recommend, however if you’re open to the idea of playing an RPG but haven’t before then Nostalgia is good way to try out the genre, it’s an enjoyable game to play through and a testament to the tried and trued methods of the RPG genre.

Overall: 8.1

Review: Motorstorm: Arctic Edge – Ripping the cold terrain to the finshline!

Racing in the off road is exhilarating and adrenaline-pumping. It’s like man being one with nature on big, dirty wheels. In terms of the arctic outdoors, that’s a whole other topic. Motorstorm: Arctic Edge for the PSP gives players a chance to be in extreme off-road racing glory below freezing temperature. Does Motorstorm: Arctic Edge have what it takes, to take on mother nature when its cold outside ?

Motorstorm: AE is a off-road racer. Your given access to many different types of vehicles from the quick and nimble motor bike to the hulking snow plows. The game has 12 tracks. all of which has been strategically design to give many short cuts on the track. The game has a traditional reward base system for a racer, given points depending on what places you come in only from 3rd to 1st. These points can be used for unlocking more stages, cars, parts for customization, etc… The different types of races can be unlocked through time attack, race to the finish and speed attack.

What makes Motorstorm: Arctic Edge a great and fun game is its simplicity. You have the classic control setup, accelerate, break, boost are for your vehicle. Right shoulder button to accelerate, X button for boost and the left shoulder for handbrake. Also added to the control scheme is the ability to attack other players using the square button for another competitive edge on the race track (Bare in mind that you can only attack other players with exposed racers such as a bike, ATV and snow bike). Also depending on which car you use in the game, the terrain of the stage will affect its performance. Snow plows are good when on the snow (of course), however when racing on dirt, the plow will feel slightly sluggish, this adds a realm of realism to the game which is a plus. Smaller rides such as the motorbikes are also effected. These vehicles are the opposite of the snow plows, good on dirt, snow and mud but affected by the heavy terrain such as deep snow, mud etc… This can also be taken online too. Feeding the need to try and top the leaderboards while racing against others.

The racing tracks in Motorstorm: AE are really good and well designed to add challenge and strategy, which is rare in most racers, especially on the PSP. Each of the 12 tracks are unique however some tracks are best performed with specific rides. The stages look amazing for the PSP really pushing some power out. The developers really took much care in designing the stages and the snow and ice look fantastic. The mud and dirt on the stages look real gritty and dirty as you race. The frame rate is a constant 30 fps even in multiple intense explosions on screen. The cars in the game are highly detailed and the racers themselves are decent. The added touches like snow and dirt hitting the screen while riding and the snowflakes falling from the ski makes the game visually stand out from the rest of the off road racers on PSP.

Despite Motorstorm: AE being a visual showcase, game sound took a slight hit. Almost all the audio in the game, sound a bit compressed. With all the on screen action going, the music and sound effects get distorted. The main drawback from the sound is the clarity of it. Music tracks also sound compressed, like MIDI tracks rather then full clear music tracks. The good news is that the game allows a custom soundtrack option which allows music on your PSP to use while playing the game. This feature is a Godsend and should be available more often in PSP games.

Overall, Motorstorm: Arctic Edge for the PSP is a great game for racers. Its simplistic pick-up-and-play gameplay, gorgeous graphics, large variety of vehicles, 12 big tracks, custom soundtracks and the ability to take it online is more then enough reason to get this game. It may be getting cold outside, but Motorstorm: Arctic Edge well keep you warm and busy.

Overall – 8.9

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Metro 2033

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THQ Inc. announced Metro 2033, a new first person shooter for Xbox 360 and PC based on the best-selling Russian novel of the same name by Dmitry Glukhovsky. Developed by Ukrainian studio 4A Games, and built with the cutting edge, proprietary 4A Game Engine, Metro 2033 is set to deliver a gripping, atmospheric experience. The PC version supports NVIDIA PhysX technology to enhance the incredibly realistic worlds and provide even more immersive gameplay.

“Metro 2033 will plunge gamers into a terrifying vision of the future,” said Richard Williams, vice president of global brand management, THQ. The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside. Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands.

Metro 2033 is scheduled for release in early 2010, and the first trailer is available to view on the official website at www.Metro2033Game.com

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Dragon Age: Origins has gone gold

BioWare has announced that the PlayStation 3, Xbox 360 and PC versions of the game have “gone gold” in North America and are currently ready for their November 3 launch date. In Dragon Age: Origins, players take the role of a Grey Warden, one of the last of an ancient order of guardians. Now, as a rising evil threatens to destroy all life, it is up to players to unite the shattered lands and slay the corrupted dragon known as the Archdemon. To restore peace, players must make ruthless decisions and be willing to sacrifice their friends and loved ones for the greater good of mankind.

At launch, Dragon Age: Origins will be available on all three platforms with several packs of downloadable content (DLC) including The Stone Prisoner, the Blood Dragon Armor and Warden’s Keep; to further the gameplay experience.

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New Rabibids Game – This time they are heading home

  

Ubisoft’s Rabbids are back once again and this time, They are getting home sick. With all the crazy antics that you can expect from them, their mission is to somehow get home and devised a plan to stack as much stuff as humanly possible … no pun intended. The humans will not stand for these shenanigans and will find ways to stop them on tracks. Ubisoft’s Rabbids Go Home – A Comedy Adventure will be released on November 1st on the Wii and Nintendo DS. Their official website contains all the info regarding The Rabbids new adventure.

Grand Theft Auto: Episodes from Liberty City MP BASE jumping challenges

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Rockstar is giving us a first look at a few of the multiplayer BASE jumping challenges scattered throughout Liberty City. These challenges are exclusive to the multiplayer mode, Free Mode, and allow you and a team of friends to locate and jump from 9 unique locations. With full-on Rockstar Social Club integration, the BASE jumping challenges offer detailed stat-tracking ranging from total completion time for all 9 jumps, distance to ground upon opening the chute, time spent gliding, and more. Here is a teaser of the action.

Earthworm Jim now on the iPhone

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Another classic game franchise has been remastered for the iPhone this time in the shape of Earthworm Jim. The classic game franchise was first launched on the Sega Genesis back in 1994, and eventually ported to the SNES, and Gameboy, since then the game has had a cult following begging for a new entry in the series. This isn’t exactly what fans were hoping for but it is good to see the groovy character back. Earthworm Jim is available through the app store for $4.99.

The Saboteur “Just Getting Started” gameplay trailer

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The Saboteur which follows a man named Sean Devlin, who ends up fighting the Germans by sabotage, reminiscent of the French Resistance in World War II. EA has released a new gameplay trailer to the game which shows off alot of bang.

EA Sports Complex Supports Breast Cancer Awareness Cause

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In support of national breast cancer awareness month, an exclusive breast cancer awareness apparel package is now available at the EA SPORTS Complex within Sony’s PlayStation Home. This limited offer apparel package consists of male and female football jerseys which will be sold for $2.00 each. The jerseys will be available for purchase from October 15th through November 11th. The primary color of the jersey will be black with a pink number 9 on the front and the name “Brees” on the back panel. All proceeds from the purchase of these specially designed jerseys will go to New Orleans Saints quarterback Drew Brees’ charity, Brees Dream Foundation in support of breast cancer awareness.

The NFL along with several NCAA Football teams have really shown their support for Breast Cancer Awareness Month. Ranging from Pink socks and gloves to the Pink Ribbon on the 50 yard line, teams and players are donning the pink to show their support.

Recently, I attended a Pittsburgh Steelers game at Heinz Field. For those of you who don’t know, Heinz Field and their fans are notorious for their “Terrible Towels,” a yellow, mini-towel that fans wave around over their heads while screaming to psych out the opposition. Upon entering the stadium, I was handed a complimentary Steelers yearbook (very nice), as well as a pink “Terrible Towel.” It truly was a moving experience to watch over 60,000 fans waving pink towels above their heads to cheer on not only their Steelers, but Breast Cancer Awareness.

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ROCKET KNIGHT FOR XBLA, PSN and Steam coming in 2010

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Konami today announced Rocket Knight is currently in development for XBLA, PSN and Steam PC download. The popular 2D side-scrolling title first released on the 16-bit SEGA Genesis™ and later on the Super Nintendo Entertainment System™, Rocket Knight debuts on next generation consoles fifteen years later with updated graphics and alluring new environments. In Rocket Knight, players take on the role of a fiery opossum named Sparkster who returns home to the Kingdom of Zephyrus after 15 years to find it in shambles. Using wits and a trusty rocket pack, players must steer clear and overcome a hostile wolf army looming to take the lives of the Zephyrus people. Rocket Knight is scheduled to be released some time in 2010.