Last week Activision drop a bomb on all of the people on Xbox 360 and released the new Resurgence map pack for Call of Duty: Modern Warfare 2. After a good amount of time playing the new and old maps I think I have had the full experience needed for each map. If you have been under a rock for the past two weeks and didn’t know about the download click HERE.
One of the first maps in the mix that everyone’s been asking about is Carnival. The layout of the map is interesting, for a small map there are a lot of sniping spots and cover to duck behind. Small paths throughout the map usually open up to large open areas like a carousel, concession stand, roller coaster, or a bumper car area, of course all of the areas are run down and inoperable. A few of the sniping spots in the map take a little time to get to, meaning you may run into a few people before you actually get to the spot and may even die a few times before getting into position. A good majority of the map is open, excluding the fun house and parts of the castle area, so that means air support, AC-130’s chopper gunners are going to have a fun time mowing down other players, so be sure to have at least one class with the Cold-blooded perk.
Fuel is a map where you do not want to be caught out in the open. Supposedly Activision said this map would be perfect for a sniper fight but when playing this map there were but only a few sniper classes being used. The map is laid out in a way where snipers do have certain advantages in some areas of the map, unfortunately because of the forced game modes within the play list those areas are seldom entered. The great thing that I found on this map was the multi-leveled buildings that give a great terrain advantage for some players. Again air support on this map can rack up the kills only if its placed in the right place though.
Trailer park I think is one of the maps that can be frustrating or just out right fun. Who knew you could have so much enjoyable time within a trailer park? On this map its very hard to guess where people may go, but one thing is for certain, there’s always someone right around the other corner waiting for you to just pop out. Shotguns are great to use if you’re going to be in the center where everything is close together but if you’re on the outskirts of the map you may want to look for cover. Make sure you are ready to have your knife reaction times tested here because there will be man occasions where you’ll run into a trailer and will be face to face with your enemy. Just be sure to stay spread out from your teammates because one good nade or rpg could mean the win or loss of a match.
As for the two old maps from Call of Duty 4: Modern Warefare, Vacant and Strike have had a make over. The first time replaying the old map all I could think was, “Oh wow look at all of the pretty colors.” I must admit playing the remake of the old maps brought back fond memories of CoD4. The level designers did a great job in making both maps feel weathered and dated. They still play the same as they did in CoD4, we all have our spots on both map where we take specific routes to.
All in all all the maps are fun to play and they give MW2 more replay value and add more to multiplayer games. The $15 download is a little steep but I think it’s worth it. For getting two remade maps and three new maps for that amount, I would at least hope for a couple of new weapons added to the mix. All the guns in MW2 are great to use, but I’m sure there are weapons out there that would be fun to use. Old perks from CoD4 that could be ported back into MW2 would also be great, or even the ability to carry an extra nade symtex. Hopefully Activision gets the point and starts adding some of these things back into the game.