CES Hands On: Razer Project Madison Is the “All-In-One” Gaming Chair We’ve Been Waiting For

Razer is one of those companies that likes to come to CES with some hot concepts and ideas, not just the latest product release. One of those products they usually show up is a gaming chair. But Project Madison is the kind of concept that makes you stop and go, “okay, this is the one.” I’ve seen plenty of flashy chairs over the years, but Madison feels like Razer took the best parts of its immersion and blended them into a single, fully integrated seat. In my head, it’s basically the Leviathan V2 Pro, Chroma RGB , and Freyja all rolled into one premium “command center.”

The first thing that stood out in the booth was how complete the experience feels when you actually sit in it. The chair itself felt great, comfortable and supportive, and you can tell it’s built to be a real chair first, not just a tech demo you tolerate for five minutes. Razer bakes in an integrated lumbar arch, a dual-density foam cushion, 4D armrests, and up to a 152-degree recline, so it’s clearly aiming for that flagship-tier comfort if it ever becomes a real product.

Then you get to the fun part: the haptics and audio working together. Project Madison uses six built-in haptic actuators powered by Razer Sensa HD Haptics, and the feedback is multi-zone and directional, so it’s not just “rumble go brrr.” The sensation feels more mapped to what’s happening, which is exactly what makes haptics worth it. Pair that with the chair’s THX Spatial Audio setup and it starts clicking fast. The chair can run as its own speaker system, or you can combine it with front speakers to build out a 5.1 or 7.1-style setup, which is the right move because it lets the chair play a supporting role instead of trying to do everything by itself.

The other very Razer piece is the lighting. Project Madison has Chroma RGB built in, and it’s designed to react with supported games and sync with the rest of your Razer gear. Real talk, you don’t “see” most of the lighting while you’re sitting in it, but in a dark room it still adds to the vibe, especially if your whole setup is already running Chroma. It makes the chair feel like part of the station, not a random piece of furniture sitting in front of it.

Specs-wise, it’s not a tiny chair either. Razer lists it at 70 cm by 70 cm, 129 to 139 cm tall depending on adjustment, and about 29.5 kg, with a recommended user height of 160 to 200 cm and a max load of 136 kg. The integrated audio system uses a set of full-range drivers plus passive radiators, with a frequency response that runs from 75Hz to 20,000Hz. It also relies on Razer Synapse for the good stuff, including game-integrated haptics and audio-to-haptics, so it fits right into the ecosystem rather than trying to be a standalone gadget.

The biggest catch is the same one as every Razer concept: it’s a concept. Project Madison feels like the most premium gaming chair Razer could offer if it comes to life, and the innovation absolutely impressed me at CES. Now it’s just a waiting game to see if it actually hits the market, and what kind of price tag Razer would attach to a chair that tries to do all of this in one place.

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Remy Cuesta
Remy Cuesta
[Editor-in-Chief] Co-founder of LVLONE I work to bring you our readers a fun outlet to read tech and gaming news, reviews and experiences.

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