When I saw Capcom Fighting Collection 2 was dropping, I felt like a kid again. This isn’t just a bundle of old games. This is Capcom showing real love to the heads who were there when fighting games were more than just something you played — they were a lifestyle.
Back in the day, I’d spend hours in the arcade or playing CVS2 on a beat-up PS2 with my boys. That competitive fire, the trash talk, the respect — it was all part of it. So when I booted this up and heard that Capcom vs. SNK 2 soundtrack again? Goosebumps. Straight up.

This collection isn’t short, you’ve got: Capcom vs. SNK 1 , Capcom vs. SNK , Street Fighter Alpha 3, Power Stone 1, Power Stone 2, Project Justice (Rival Schools), Plasma Sword, Capcom Fighting Evolution
They could’ve easily gone the lazy route and slapped a couple games together, but they really brought out the deep cuts. Capcom vs. SNK 2 still plays smooth as butter, and that Groove system? Still ahead of its time. Every match feels like chess with fists.
Alpha 3 Upper brings back that -ism customization and full roster, so if you’re a Karin main or someone who loves juggling with V-ism, you’re gonna feel right at home.
And then there’s Project Justice. Wow, I haven’t played that since I was 19. That game still goes hard. It’s anime chaos meets high school drama, and it’s beautiful. Team-based fighting with cinematic combos and school spirit? It still hits.

Power Stone 1 and 2 are the ultimate party games. You throw four players into a stage, and it’s just wild fun. Even people who don’t normally touch fighting games can get into it.
Plasma Sword it’s weird, but it’s fun. It’s like Capcom said, “Let’s make a Star Wars fighter, but add anime and go nuts.” This is the first time I played Hayato and again, a huge flashback to a time I hold dear in my heart.
Capcom Fighting Evolution… Alright, yeah, it’s the weakest link here. But it’s like that one mixtape track you skip — you still appreciate the full album for what it is. It’s kind of a mix up Capcom Fighting game.
Outside of the line up, this is what I respect most is how they handled online gameplay. They didn’t just dump these games on us. They added rollback netcode for smooth online matches. That’s a big deal. No one wants to play CVS2 with lag. They also included training modes with hitbox displays, one-button specials for newer players, save states, a full art and music gallery… the works. This is how you treat a legacy.

Here’s what’s crazy — they didn’t just randomly bring CVS2 back. You don’t touch something like that unless you’re testing the waters. With SNK back in full swing with Fatal Fury: City of the Wolves and Capcom knocking it out of the park with Street Fighter 6, this feels like more than a nostalgia drop.
This feels like a signal. People have been begging for Capcom vs. SNK 3 for years. And now, we’re seeing both companies working together again. They know the hype is there. They know we’re ready. And if they make it happen? That’s day one, midnight release, call out of work levels of hype.
Overall, just like the Marvel vs Capcom Fighting Game Collection, this collection reminded me why I fell in love with fighting games in the first place. The rivalries, the tech, the fun, the salt — all of it. If you grew up on this stuff, it’s gonna feel like coming home. If you’re new, this is the perfect history lesson in why Capcom was (and still is) the king of the genre.
