LittleBigPlanet had possibly the most robust game creation engine on any system now the developers are giving players even more control with LittleBigPlanet 2.
The new creation tools, now seem to give players unlimited power with the Direct Control Seat and Sackbots. When used in conjunction, these two tools allow players to create the genre-bending, outside-the-box stages which you saw in the game’s debut trailer. The other big new tool are Sackbots — humanoid AI creations whose behavior can be completely determined by the creator.
Sackbots can also be fitted with Direct Control Seats as well. One simple application for this technique: A player encounters a gigantic block they can’t get past. If they hop into the equally gigantic Sackbot lying dormant nearby, they can use its superior strength to pull the block to a less bothersome location.
The Direct Control Seat lets the creator map simple functions to the PS3 controller. Placing the device on an object creates a collapsible “circuit board” in the shape of a DualShock. Mapping buttons is as easy as choosing a button on the controller, and then clicking the object you want it to manipulate.
LittleBigPlanet 2 looks to make a huge leap in game creation on the PS3, so far no release date has been announced.