No the headline is not mistaken or at least from what we know. Activision has said it already sold $1 billion dollars worth of Call of Duty: Ghosts in 24 hours.
Bobby Kotick, CEO of Activision Blizzard had this to say, “More people have played Call of Duty this year than ever before, logging four billion hours of gameplay. And in the last 12 months, Call of Duty®: Black Ops II, including its digital content, generated more revenues than any other console game ever has in a single year. Although it is too early to assess sell-through for Call of Duty: Ghosts, it’s launching a ta time when the franchise has never been more popular.”
With the upcoming releases for PS4 and Xbox One we’re know doubtingly sure it will sell a ton more but only time will tell,
It’s not often that a company has an idea for something as small as a dlc expansion can turn into something as big as a full game, as the case for Saints Row IV. While not entirely their idea, their publisher at the time THQ had decided it was best for Volition to release said expansion as the next big installment of the series. What you get was Zin alien invasion, a simulated Steelport and super powers that go above and beyond. We’re not sure what exactly was a direct translation but the Enter the Dominatrix has a great strength about it by keeping up with the humor that was throughout the game and even trying something completely new.
The whole DLC plays out as behind the scenes to Saints Row IV and in this alternate take the Zinyak and legions trap the Saints in a virtual world with a crazy AI program known as the Dominatrix. Everything you need to know about her is already in the name. She will try and stop you with her evil sex-workers and bondage henchmen. Yes their is some weird sex objects and subtext but will be your job to stop the program from taking over… no matter what’s going on.
Those that are familiar with Saints Row the Third will recognize characters in this that (as far as the story is concerned) didn’t make the cut for IV. Like much of Saints Row from 3-4 they start you off in a pretty action packed sequence but the design plays out with commentary from the characters and even going as far as making some scenes seem like post production work and fillers.
While the DLC places itself in the game as a series of missions that brings you to the world that the Dominatrix is currently taking over, it doesn’t intrude on anything else going on. Our biggest complaints is it doesn’t really add to the overall experience to the game. Some new weapons are used but we wish you’d receive a new super power to match. It also make you believe your going on this giant adventure and in reality it’s a pretty short dlc expansion clocking in at a little over an 1 hour.
It’s a decent dlc expansion for the money and flows quite well with the rest of the game. We wish their was more content to go around but we loved the behind the scenes character commentary work Volition has done with this and easily recommend anyone giving this a go, especially for the surprising but not really twist at the end.
looks like that infamously spotted Wii mini that was last seen in Canada sometime ago is making its way to US retail stores just in time for the holidays. This comes at a suggested price of $99 and comes with Mario Kart Wii. For those that don’t know not only was this released in Canada with no warning but was done so almost a year ago. This version is also stripped of any online capabilities which also means you cannot download anything from the eshop as well.
It’s no surprise that South Park the Stick of Truth has a bit of a rough patch with their last publisher folding. When being bought under the umbrella of Ubisoft saw the game being delayed to really bring the game to the level of Ubisoft’s standards. Well it looks like the game is seeing another delay.
Ubisoft promise the delay is to ensure the game is at its maximum quality, even if that meant missing the December date. We’ll have more on this as it comes in.
On an earnings call Electronic Arts CFO Blake Jorgensen emphasized that Titanfall will in fact stay exclusive on Xbox and PC for the lifetime of the title. While their is some confusion as to what that means one thing is certain, the first Titanfall will never come to PS4 or any other platform for that matter.
Vince Zampella was only made aware of the situation as recent as yesterday, after the announcement. He did emphasize that Respawn Entertainment will be working on PS4 so you can possibly expect future titles to span to more platforms.
Titanfall comes out March 11th, 2014 for Xbox 360, Xbox One and PC.
It’s hard to say what the last couple of Splinter Cell games were fully about after Chaos Theory. While Conviction wasn’t bad, it did pack a more action experience then a stealthy one. We almost didn’t know if we’d get back any of that back. Splinter Cell Blacklist takes us back to the roots of that stealth genre we remember from the series. Blending in some of the new elements and bringing back most of the old.
In this new storyline for Sam Fisher we see a pattern of terror attacks in the United States after a list of classified personals is leaked online. The leak of the list is all apart some grander scheme which plays out through the game, leaving you to make choices on where a terrorist attack might happen next. This is one of the better stories for Splinter Cell of recent years, characters on both sides are integral to everything going on and are done quite well. All missions come from base which is a highly tactical aircraft and this is where you can get intel on new missions, talk to characters and make various upgrades
With this it is only fitting that we’d get a Sam Fisher worthy of the name of stealth and we get that. Creeping through the shadows, non-lethal gadgets and attacks are all back and work seamlessly like never before. Another great part however is if you were very much used to the action oriented Splinter Cell Conviction then that style of play is totally available to you.
Points can be gathered from things you do throughout missions, like lethal to non-lethal takedowns etc. This all translates to money from your points afterward to be used for the Sam’s new equipment load outs. You can purchase new gadgets, guns and armor for various use. IF you want to go in guns blazing and be unstoppable badass this can be done with the right tools. Your money can also be used to upgrades to your base which serve as passive stat upgrades to Sam which serve useful when playing single player or cooperatively.
A trio of multiplayer modes is back including spies vs Mercs which has been missed since Chaos Theory. That game mode made its way into Double Agent but didn’t feel like the Spies vs Mercs we all knew, this one does. They have also extended the gameplay with some coop-missions that you get alongside the single player. Personally I think this idea is great as everything blended together making the coop felt like it made sense to everything else going on. Some can be played solo but it’s definitely better with a friend.
One of our only complaints with the game was the classic trade out of Sam Fisher’s voice actor Michael Ironside for the younger Eric Johnson. This removes the raspy “I’m to old for this sh#t attitude with the banter that goes along with it for a “cut the sh#t kind of Sam Fisher. Most of the time it tends to work but on others we miss the character to character interaction that was made by the previous editions. The only other thing we could not take our eyes off of the character models aren’t on the same level as Sam Fisher himself which make them hard to look at at times. Grim specifically tends to have a very lifeless look in his eyes which can be a bit scary.
This is truly a Splinter Cell we needed but only begs the question this close to the next generation console release how it didn’t span on to that? None the less this should not be missed as everything that fans of the series have been agonizing for. We only wished it could have been longer and it felt only slightly more classic but with a great story under its belt you tend to overlook any issues you have with it since the gameplay is their to back it up.
The Xbox team is launching its invitation to the world to join the Xbox One launch on November 22. Designed to celebrate the fans, the campaign showcases the Xbox One as the only all-in-one entertainment system and we think it does a good job conveying so. This is the clear messaging that Microsoft has needed all along and hopefully with more commercials and advertisements like this people will finally start to see the full picture. Take a look at the trailer to get a scope.
Little has been known about Ubisoft’s Kinect-centric sequel to the not so great Fighter uncaged that came out along side the debut of the kinect. Looks like they are trying to have another go at it and up until now we just know its set to release sometime around the launch of the Xbox One. We now get a look at the visuals of the game and can we say that itself looks pretty damn good and seems to be running at 60fps. Check out the gameplay trailer above and let us know your thoughts and do we dare say if this fails to appeal to audience could just be a full fledge fighting game with an arcade stick?
Press Release:
Nintendo is launching a new Wii U Deluxe Set that will come with the New Super Mario Bros. U and New Super Luigi U – all on one disc. The new set will have a retail price of $299.99, and replaces the existing Wii U Deluxe Set, which included Nintendo Land. For fans who want to experience the uproarious fun of Nintendo Land, the game can still be purchased separately in stores and as a download in the Nintendo eShop at a new low suggested retail price of $29.99, also beginning Nov. 1.
EA has announced today that Titanfall, the new IP coming from newly developed Resawn Entertainment will be hitting store shelves in March 11, 2014 exclusively on Xbox One, Xbox 360 and PC. We’re looking forward to how this game plays out as it is very online focus but will tie in story elements as well.