I’m always a sucker for immersion devices and accessories I can check out at CES and bHaptics showed up with a simple but smart move: take the TactSuit Air and give it a new Camo look that feels less “VR accessory” and more like something you would actually want to own.
The Camo TactSuit we demoed looked way better than the standard colorways. Those default designs can sometimes read like a laser tag vest, especially when you are setting it next to a clean headset and a premium controller. The Camo version gives people options and instantly makes the whole thing feel more intentional, like it belongs in your setup instead of feeling like add-on gear you only pull out for specific games.
The TactSuit Air is designed to be the more comfortable, more versatile option compared to the Pro, and that lines up with how it feels when you actually wear it. It’s lighter, built to move with you, and the sizing range is wide enough that it feels less fussy to get dialed in. For long VR sessions, that matters as much as the haptics themselves, because the best immersion upgrade is the one you forget you are wearing.

On the spec side, it’s still the Air at heart: 16 haptic motors with positional feedback, a stated 12-hour battery life, and dual connectivity so you can run it wirelessly over Bluetooth or plug in with a 3.5mm jack for audio-based haptics. That flexibility is a big deal because not everything you play will have native support, and sometimes you just want to feel the impact and rhythm without worrying about perfect integration.
In the demo environment, we checked out Counter Strike 2 and a racing game, it had impact and directionality that adds a layer of physical context, but does not overwhelm the experience. When a haptic vest works, it turns moments you normally just see and hear into something your body understands instantly, and the Air’s lighter design makes that easier to enjoy for longer stretches.
What I am hoping comes next is more of this. The Camo look is a step in the right direction, and it makes me want bHaptics to keep pushing design options the same way they push the tech. If this is part of a bigger move toward more wearable, more “normal” looking haptics, I’m here for it. We’re looking forward to when this one arrives, and if CES is any hint, bHaptics is not slowing down.

