December 5th, 2011 | by Rob Kwong
Can't have a cat fight without Sony's mascots Toro and Kuro now can ya? Kuro and Toro will be playable characters exclusively for the Playstation 3 and Vita version of the Street Fighter X Tekken. From the looks of it Toro seems to be taking some fighting tips from Ryu and the Capcom family, and Kuro taking tips from Jin and the Tekken family, both sporting similar costumes as their teachers. I can't wait till Street Fighter X Tekken comes out so I can give someone a MEOWYUKEN!
November 3rd, 2011 | by Rob Kwong
I got a chance to get my grubby hands (more chubby than grubby honestly...but besides the fact) on the new Resident Evil Operation Raccoon City. Throughout all four days of Comic Con, not once did I see the line/mosh pit disperse except when everyone was pushed out the door so they could lock down the convention center
October 20th, 2011 | by Rob Kwong
It's been a huge work in progress but all the work has really paid off in Street Fighter X Tekken. I got a chance to play the game at New York Comic Con the past weekend and I was pretty stunned at how well the game played
July 19th, 2011 | by Rob Kwong
Unfortunately the blue bomber's game and prototype version has been cancelled... it's a sad day indeed... time to pour a E tank out for my homie.
June 14th, 2011 | by Remy Cuesta
Capcom has been revamping there fighting franchises and with great success. First the Street Fighter IV series and then Marvel vs Capcom 3. What you haven't seen in awhile is a more traditional vs series, not since Capcom vs SNK. Utilizing the Street Fighter IV engine Capcom is now giving fans what they've been wanting which is a chance to battle it out with Tekken. LVLONE got a chance to get some hands on at E3 for a closer look.
June 3rd, 2011 | by Rob Kwong
Capcom hasn't announced much for this huge release for the iOS and it's snuck up on almost everyone. But Monster Hunter: Dynamic Hunting is available on iOS!
April 29th, 2011 | by Rob Kwong
Newly released screens of Resident Evil: Revelations have popped up!
April 12th, 2011 | by Rob Kwong
Capcom seems to be remaking a lot of things lately, but I'm not complaining. Who said beating a dead... errr... zombie wasn't fun
March 31st, 2011 | by Rob Kwong
Megaman Universe has run out of lives. Capcom has decided to call it quits and stop development. It was fun while it lasted, on to the next project
February 11th, 2011 | by Rob Kwong
Bionic Commando has been one of my favorite games since I was younger. The original NES little pixelated, spikey haired commando pew pew pewing his way throughout each level still brings back memories. Playing Bionic Commando Rearmed 2 felt like a trip back down memory lane with a few bionic upgrades